Video games-Sound effects
Video games-Sound effects is a book subject. It includes 12 books, written by 10 different authors.
Key facts
- number of authors: 10 people
- number of books: 12
- books: Designing sound, Game audio fundamentals : an introduction to the theory, planning, and practice of soundscape creation for games, Game audio implementation : a practical guide to using the unreal engine
- authors: Andy Farnell, Keith Zizza, Richard Stevens
- publication dates: 2010, 2023, 2015
- book publishers: MIT Press, Focal Press
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Dataset of books about Video games-Sound effects:
"Video games-Sound effects" is one of the 293,135 book subjects in our database.
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This dashboard is based on data from: The British Library.
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