Video games-Social aspects-United States
Video games-Social aspects-United States is a book subject. It includes 7 books, written by 7 different authors.
Key facts
- number of authors: 7 people
- number of books: 7
- books: Coin-operated Americans : rebooting boyhood at the video game arcade, Tempest : geometries of play, Video kids : making sense of Nintendo
- authors: Carly A. Kocurek, Judd Ethan Ruggill, Eugene F. Provenzo
- publication dates: 2015, 2015, 1991
- book publishers: University of Minnesota Press, University of Michigan Press, Oxford University Press
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Dataset of books about Video games-Social aspects-United States
"Video games-Social aspects-United States" is one of the 293,135 book subjects in our database.
This dashboard is based on data from: The British Library.
This content is available under the CC BY 4.0 license.