Video games-Economic aspects
Video games-Economic aspects is a book subject. It includes 5 books, written by 5 different authors.
Key facts
- number of authors: 5 people
- number of books: 5
- books: Blood, Sweat, and Pixels, Games of empire : global capitalism and video games, Got game : how the gamer generation is reshaping business forever
- authors: Jason Schreier, Nick Dyer-Witheford, John C. Beck
- publication dates: 2017, 2009, 2004
- book publishers: Harper Collins, University Presses Marketing, Harvard Business School Press
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"Video games-Economic aspects" is one of the 293,135 book subjects in our database.
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This dashboard is based on data from: The British Library.
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