Computer games-Social aspects
Computer games-Social aspects is a book subject. It includes 39 books, written by 32 different authors.
Key facts
- number of authors: 32 people
- number of books: 39
- books: Blood plagues and endless raids : a hundred million lives in the World of Warcraft, Business gamification for dummies, Computer games and the social imaginary
- authors: Anthony R. Palumbi, Kris Duggan, Graeme Kirkpatrick
- publication dates: 2017, 2013, 2013
- book publishers: Chicago Review Press, John Wiley, Polity
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"Computer games-Social aspects" is one of the 293,135 book subjects in our database.
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This dashboard is based on data from: The British Library.
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