Computer game music
Computer game music is a book subject. It includes 7 books, written by 6 different authors.
Key facts
- number of authors: 6 people
- number of books: 7
- books: Audio programming for interactive games, Game audio fundamentals : an introduction to the theory, planning, and practice of soundscape creation for games, Game audio implementation : a practical guide to using the unreal engine
- authors: Martin D. Wilde, Keith Zizza, Richard Stevens
- publication dates: 2004, 2023, 2015
- book publishers: Focal, Focal Press
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"Computer game music" is one of the 293,135 book subjects in our database.
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This dashboard is based on data from: The British Library.
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