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Making isometric social real-time games with HTML5, CSS3, and JavaScript

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Making isometric social real-time games with HTML5, CSS3, and JavaScript is a book. It was written by Mario Andrés Pagella and published by OReilly in 2011.

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"Making isometric social real-time games with HTML5, CSS3, and JavaScript" is one of the books by Mario Andrés Pagella, books by OReilly and 2,617,384 books in our database.

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