Data structures for game programmers
Data structures for game programmers is a book. It was written by André LaMothe and published by Pearson Education in 2003.
Key facts
- author: André LaMothe
- publication date: 2003
- book publisher: Pearson Education
- book series: The Premier Press game development series
- book subjects: Data structures (Computer science), Computer games-Programming
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"Data structures for game programmers" is one of the books by André LaMothe, books by Pearson Education and 2,617,384 books in our database.
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This content is available under the CC BY 4.0 license.