Creating game art for 3D engines
Creating game art for 3D engines is a book. It was written by Brad Strong and published by Charles River Media in 2008.
Key facts
- author: Brad Strong
- publication date: 2008
- book publisher: Charles River Media
- book series: Charles River Media game development series
- book subjects: Computer graphics, Three-dimensional display systems, Video games-Design
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"Creating game art for 3D engines" is one of the books by Brad Strong, books by Charles River Media and 2,617,384 books in our database.
This dashboard is based on data from: The British Library.
This content is available under the CC BY 4.0 license.