Analysing English as a Lingua Franca in Video Games : Linguistic Features, Experiential and Functional Dimensions of Online and Scripted Interactions
Analysing English as a Lingua Franca in Video Games : Linguistic Features, Experiential and Functional Dimensions of Online and Scripted Interactions is a book. It was written by Pietro Luigi Iaia and published by Peter Lang in 2016.
Key facts
- author: Pietro Luigi Iaia
- publication date: 2016
- book publisher: Peter Lang
- book series: Linguistic insights : studies in language and communication
- book subjects: Human-computer interaction, Video games-Social aspects, Linguistics
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"Analysing English as a Lingua Franca in Video Games : Linguistic Features, Experiential and Functional Dimensions of Online and Scripted Interactions" is one of the books by Pietro Luigi Iaia, books by Peter Lang and 2,617,384 books in our database.
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