Agile game development : build, play, repeat
Agile game development : build, play, repeat is a book. It was written by Clinton Keith and published by Addison-Wesley in 2021.
Key facts
- author: Clinton Keith
- publication date: 2021
- book publisher: Addison-Wesley
- book series: The Addison-Wesley signature series
- book subjects: Agile software development, Computer games-Programming, Scrum (Computer software development)
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"Agile game development : build, play, repeat" is one of the books by Clinton Keith, books by Addison-Wesley and 2,617,384 books in our database.
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This content is available under the CC BY 4.0 license.