Advance AI techniques for game programming
Advance AI techniques for game programming is a book. It was written by Mark Collins and published by Pearson Education in 2001.
Key facts
- author: Mark Collins
- publication date: 2001
- book publisher: Pearson Education
- book series: unknown
- book subjects: Computer games-Programming, Intelligent agents (Computer software)
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"Advance AI techniques for game programming" is one of the books by Mark Collins, books by Pearson Education and 2,617,384 books in our database.
This dashboard is based on data from: The British Library.
This content is available under the CC BY 4.0 license.